forked from Mirrors/RGSX
161 lines
5.7 KiB
Python
161 lines
5.7 KiB
Python
import pygame # type: ignore
|
|
import os
|
|
import logging
|
|
|
|
# Version actuelle de l'application
|
|
app_version = "1.9.7.3"
|
|
|
|
|
|
|
|
# Chemins de base
|
|
SYSTEM_FOLDER = "/userdata"
|
|
ROMS_FOLDER = os.path.join(SYSTEM_FOLDER, "roms")
|
|
APP_FOLDER = os.path.join(ROMS_FOLDER, "ports", "RGSX")
|
|
UPDATE_FOLDER = os.path.join(APP_FOLDER, "update")
|
|
GAMELISTXML = os.path.join(APP_FOLDER, "gamelist.xml")
|
|
SAVE_FOLDER = os.path.join(SYSTEM_FOLDER, "saves", "ports", "rgsx")
|
|
IMAGES_FOLDER = os.path.join(APP_FOLDER, "images", "systemes")
|
|
GAMES_FOLDER = os.path.join(APP_FOLDER, "games")
|
|
CONTROLS_CONFIG_PATH = os.path.join(SAVE_FOLDER, "controls.json")
|
|
HISTORY_PATH = os.path.join(SAVE_FOLDER, "history.json")
|
|
LANGUAGE_CONFIG_PATH = os.path.join(SAVE_FOLDER, "language.json")
|
|
JSON_EXTENSIONS = os.path.join(APP_FOLDER, "rom_extensions.json")
|
|
|
|
# Configuration du logging
|
|
logger = logging.getLogger(__name__)
|
|
log_dir = os.path.join(APP_FOLDER, "logs")
|
|
log_file = os.path.join(log_dir, "RGSX.log")
|
|
|
|
# URL
|
|
OTA_SERVER_URL = "https://retrogamesets.fr/softs"
|
|
OTA_VERSION_ENDPOINT = os.path.join(OTA_SERVER_URL, "version.json")
|
|
OTA_UPDATE_ZIP = os.path.join(OTA_SERVER_URL, "RGSX.zip")
|
|
OTA_data_ZIP = os.path.join(OTA_SERVER_URL, "rgsx-data.zip")
|
|
|
|
|
|
# Constantes pour la répétition automatique dans pause_menu
|
|
REPEAT_DELAY = 350 # Délai initial avant répétition (ms) - augmenté pour éviter les doubles actions
|
|
REPEAT_INTERVAL = 120 # Intervalle entre répétitions (ms) - ajusté pour une navigation plus contrôlée
|
|
REPEAT_ACTION_DEBOUNCE = 150 # Délai anti-rebond pour répétitions (ms) - augmenté pour éviter les doubles actions
|
|
|
|
|
|
# Variables d'état
|
|
platforms = []
|
|
current_platform = 0
|
|
platform_names = {} # {platform_id: platform_name}
|
|
games = []
|
|
current_game = 0
|
|
menu_state = "popup"
|
|
confirm_choice = False
|
|
scroll_offset = 0
|
|
visible_games = 15
|
|
popup_start_time = 0
|
|
last_progress_update = 0
|
|
needs_redraw = True
|
|
transition_state = "idle"
|
|
transition_progress = 0.0
|
|
transition_duration = 18
|
|
games_count = {}
|
|
API_KEY_1FICHIER = "" # Initialisation de la variable globale pour la clé API
|
|
|
|
# Variables pour la sélection de langue
|
|
selected_language_index = 0
|
|
|
|
loading_progress = 0.0
|
|
current_loading_system = ""
|
|
error_message = ""
|
|
repeat_action = None
|
|
repeat_start_time = 0
|
|
repeat_last_action = 0
|
|
repeat_key = None
|
|
filtered_games = []
|
|
search_mode = False
|
|
search_query = ""
|
|
filter_active = False
|
|
extension_confirm_selection = 0
|
|
pending_download = None
|
|
controls_config = {}
|
|
selected_option = 0
|
|
previous_menu_state = None
|
|
history = [] # Liste des entrées d'historique avec platform, game_name, status, url, progress, message, timestamp
|
|
download_progress = {}
|
|
download_tasks = {} # Dictionnaire pour les tâches de téléchargement
|
|
download_result_message = ""
|
|
download_result_error = False
|
|
download_result_start_time = 0
|
|
needs_redraw = False
|
|
current_history_item = 0
|
|
history_scroll_offset = 0 # Offset pour le défilement de l'historique
|
|
visible_history_items = 15 # Nombre d'éléments d'historique visibles (ajusté dynamiquement)
|
|
confirm_clear_selection = 0 # confirmation clear historique
|
|
last_state_change_time = 0 # Temps du dernier changement d'état pour debounce
|
|
debounce_delay = 200 # Délai de debounce en millisecondes
|
|
platform_dicts = [] # Liste des dictionnaires de plateformes
|
|
selected_key = (0, 0) # Position du curseur dans le clavier virtuel
|
|
is_non_pc = True # Indicateur pour plateforme non-PC (par exemple, console)
|
|
redownload_confirm_selection = 0 # Sélection pour la confirmation de redownload
|
|
popup_message = "" # Message à afficher dans les popups
|
|
popup_timer = 0 # Temps restant pour le popup en millisecondes (0 = inactif)
|
|
last_frame_time = pygame.time.get_ticks()
|
|
music_popup_start_time = 0
|
|
current_music_name = ""
|
|
|
|
|
|
GRID_COLS = 3 # Number of columns in the platform grid
|
|
GRID_ROWS = 4 # Number of rows in the platform grid
|
|
|
|
# Résolution de l'écran fallback
|
|
# Utilisée si la résolution définie dépasse les capacités de l'écran
|
|
SCREEN_WIDTH = 800
|
|
"""Largeur de l'écran en pixels."""
|
|
SCREEN_HEIGHT = 600
|
|
"""Hauteur de l'écran en pixels."""
|
|
|
|
# Polices
|
|
FONT = None
|
|
"""Police par défaut pour l'affichage, initialisée via init_font()."""
|
|
progress_font = None
|
|
"""Police pour l'affichage de la progression."""
|
|
title_font = None
|
|
"""Police pour les titres."""
|
|
search_font = None
|
|
"""Police pour la recherche."""
|
|
small_font = None
|
|
"""Police pour les petits textes."""
|
|
|
|
def init_font():
|
|
"""Initialise les polices après pygame.init()."""
|
|
logger.debug("--------------------------------------------------------------------")
|
|
logger.debug("---------------------------DEBUT LOG--------------------------------")
|
|
logger.debug("--------------------------------------------------------------------")
|
|
|
|
global FONT, progress_font, title_font, search_font, small_font
|
|
try:
|
|
FONT = pygame.font.Font(None, 36)
|
|
progress_font = pygame.font.Font(None, 28)
|
|
title_font = pygame.font.Font(None, 48)
|
|
search_font = pygame.font.Font(None, 36)
|
|
small_font = pygame.font.Font(None, 24)
|
|
logger.debug("Polices initialisées avec succès")
|
|
# amazonq-ignore-next-line
|
|
except pygame.error as e:
|
|
logger.error(f"Erreur lors de l'initialisation des polices : {e}")
|
|
FONT = None
|
|
progress_font = None
|
|
title_font = None
|
|
search_font = None
|
|
small_font = None
|
|
|
|
def validate_resolution():
|
|
"""Valide la résolution de l'écran par rapport aux capacités de l'écran."""
|
|
display_info = pygame.display.Info()
|
|
if SCREEN_WIDTH > display_info.current_w or SCREEN_HEIGHT > display_info.current_h:
|
|
logger.warning(f"Résolution {SCREEN_WIDTH}x{SCREEN_HEIGHT} dépasse les limites de l'écran")
|
|
return display_info.current_w, display_info.current_h
|
|
return SCREEN_WIDTH, SCREEN_HEIGHT
|
|
|
|
|
|
|
|
|
|
|