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Use references instead of pointers whenver possible
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@@ -11,7 +11,7 @@
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class MessageOutputClass : public Print {
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public:
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void init(Scheduler* scheduler);
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void init(Scheduler& scheduler);
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size_t write(uint8_t c) override;
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size_t write(const uint8_t* buffer, size_t size) override;
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void register_ws_output(AsyncWebSocket* output);
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